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voyager-so/vork: Headless 3D and VFX engine for agents. Research preview.

Vork, a Rust and Slang based engine, enables agents to code, render and edit 3D scenes without a traditional editor.

The Voyager team posted Vork on GitHub on November 5, 2026 as a research preview.

Vork is a headless 3D and visual effects engine written in Rust and Slang, using Vulkan and Metal for GPU rendering.

Agents can generate scene code, run simulations such as a million‑bird flock, and produce rendered images without a dedicated UI.

Examples include a black‑hole light‑propagation demo, fluid simulation, and compositing of real footage with rendered 3D assets.

The project is source‑available and free during the preview, with large assets fetched separately from external sources.

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Vork lets developers experiment with AI‑driven content creation, removing the need for manual 3D tools. For users seeking free or locally run models, the engine offers a way to integrate generative agents with custom visual pipelines without licensing costs.

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