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WeVisOne-VL-4B: novedades, hardware necesario, cómo usarlo gratis

WeVisOne-VL-4B unifies object detection, OCR, counting, segmentation and matting in a single 4.8 B-parameter model. Learn what makes it different, its…

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WeVisOne-VL-4B is a single model that can detect objects, count them, read text, and even produce full-resolution alpha mattes. It does all that with 4.8 billion parameters and a tiny 9.6 M-parameter pixel decoder.

According to the model card, WeVisOne-VL-4B is a vision-language model built on Qwen3-VL. It can understand images at the level of objects, detecting, counting, pointing, and reading text, and also at the pixel level, providing segmentation and matting. The model uses a 256 K token context, which lets it handle long prompts and detailed visual information. All of this runs on a single 4.8 billion-parameter network, so you only need one set of weights to cover many visual tasks.

The model introduces dedicated coordinate tokens that encode normalized bounding boxes and points directly in the token stream. After each predicted box, it emits a special instance token (ID 152678) to separate dense predictions. A lightweight pixel decoder with 9,609,764 parameters handles the heavy lifting for segmentation and alpha matting, using a visual feature adapter, a box-guided query decoder, and an instance-conditioned dense head. These pieces let the model switch between object-level and pixel-level outputs without a separate network.

According to Tencent, the model excels at a range of visual grounding tasks: open-vocabulary object detection, referring localization, counting, pointing, OCR, referring segmentation, and promptable alpha matting. It generates structured outputs directly, which makes inference efficient for single-turn image perception. However, the card notes that fine alpha boundaries can be fragile when the image resolution is low, when there is severe occlusion, complex transparency, or when the prompt phrasing is ambiguous. Video grids are also rejected by the pixel decoder, limiting it to still images.

The data sheet lists token-generation speeds for several consumer GPUs. On an RTX 3060 with 12 GB VRAM and 32 GB RAM, the model runs at about 64 tokens per second when fully loaded into GPU memory. A higher-end RTX 4090 reaches roughly 160 tokens per second, and the newest RTX 5090 pushes that to about 253 tokens per second. These numbers give a sense of how quickly the model can respond to prompts on typical home machines.

The model is aimed at research in visual grounding, referring localization, counting, OCR, segmentation, and matting. Because it runs on a RTX 4060 as the smallest machine that can hold it fully, hobbyists with mid-range GPUs can experiment without expensive hardware. Anyone looking for a free, Apache-2.0 licensed vision-language model that covers many tasks in one package will find it a useful addition to their toolkit.

¿Qué necesitas para ejecutarlo en casa? A 4 bits ocupa unos 6 gigabytes de memoria. El equipo doméstico más pequeño que lo aloja por completo es un RTX 4060. Con un RTX 3060 12 GB y 32 gigabytes de RAM escribe unos 64 tokens por segundo. Con un RTX 4090 y 64 gigabytes de RAM escribe unos 160 tokens por segundo.

Aún no hay API gratuita para ello. Los pesos son abiertos: puedes descargarlos de Hugging Face bajo la licencia Apache 2.0. Arena aún no lo ha clasificado: añadiremos la puntuación en cuanto lleguen los votos.

Compare WeVisOne VL 4B with every free model, and check what your own GPU can run, on FreeLLMArena.

Los datos

  • Tamaño: 4.8B parámetros · contexto 256K · memoria a 4 bits unos 6 GB.
  • RTX 3060 12 GB + 32 GB de RAM: unos 64 tokens/s
  • RTX 4090 + 64 GB de RAM: unos 160 tokens/s
  • RTX 5090 + 64 GB de RAM: unos 253 tokens/s
  • Mac M4 Max 128 GB: unos 76 tokens/s
  • NVIDIA DGX Spark 128 GB: unos 49 tokens/s
  • Ryzen AI Max+ 395 128 GB: unos 46 tokens/s
  • Mac Studio M3 Ultra 512 GB: unos 101 tokens/s
  • Ficha del modelo: https://huggingface.co/tencent/WeVisOne-VL-4B
  • Todos los modelos gratis, comparados: https://freellmarena.com

Hardware

Memoria a 4 bits con un contexto de 8K, de nuestro simulador. Para comprobar tu propio equipo, usa el simulador Ejecútalo en casa.

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Cada cifra de esta entrada sale de los datos de FreeLLMArena del 23 oct 2026: votos de Arena, tamaños de Hugging Face y nuestro simulador de velocidad. Descarga el vídeo y sus subtítulos.

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